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Events

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Overview Edit

Event Tier Example

Events are programs, where players can earn prizes by completing tasks. There are currently three different event groups with active events, and there are a variety of event types that challenge players to perform different tasks. There are three levels in difficulty: Easy, Medium, and Hard. The more difficult the event, the greater the prizes.

Rewards Example
Leaderboard Rewards Example

Rewards Edit

Gold, Smart Chips, Evolution Materials, Skill Books, Chests, and other special items are rewards that can be won through events. There are two types of prizes: regular rewards and special rewards. All rewards are received through the player's Mailbox.

Regular Rewards Edit

Each event has three tiers, where a specific amount of points must be earned in order to receive the rewards within each tier. The higher the tier, the more valuable the prize. Players immediately receive these rewards once they hit the target amount of points required.

Special Rewards Edit

Along with the regular rewards, there are additional prizes: special rewards. These rewards are earned through a ranking system. The top three players or Leagues will receive additional prizes at the end of each event if they place. First Place earns the largest amount of special rewards, while Third place earns the smallest amount.

Event Groups Edit

Individual Events Edit

Event Page

Individual Events are Personal Events. Every man is for himself, as all players compete against each other in these events. Players must complete tasks to receive points and earn rewards.

League Events Edit

Players must join a League in order to compete in these events. Members of each League must cooperate and work together in order to receive points on behalf of a League, which will lead to rewards for all members of the League, whether they are active participants or not.

The Ultimate Boss! Edit

These Events are Ultimate Boss Events. Players must join a League in order to compete in these events. Members of each League must cooperate and work together in order to receive points on behalf of a League, which will lead to rewards for all members of the League, whether they are active participants or not.

World Events Edit

These events do not exist yet. They are only listed on the Events Page with the description, "Coming Soon..."

Types of Events Edit

How to Get Points Example

Zombie Smashing Events Edit

Players must kill zombies in order to receive points and earn prizes. Like regular soldiers, there are three classes of zombie soldiers: Light (Weak Zombies, Hellhounds, and Ninjas), Medium (Zombies, Crimson Heads, and Torturers), and Heavy (Fat Zombies, Grenadiers, and Hellephants). The more powerful the zombie, the more points players will receive for killing it.

Killing Rampage Events Edit

Players must kill other players' soldiers in order to receive points and earn prizes. There are three classes of soldiers: Light (Militias, Commandos, Nikitas, and Phoenixes), Medium (Strikers, Miniguns, Sirens, and Iron Squads), and Heavy (Guardians, Rocketmen, Armored Cars, and War Machines). The more powerful the soldier, the more points players will receive for killing him or her.

Training Events Edit

Players must train soldiers in order to receive points and earn prizes. There are three classes of soldiers: Light (Militias, Commandos, Nikitas, and Phoenixes), Medium (Strikers, Miniguns, Sirens, and Iron Squads), and Heavy (Guardians, Rocketmen, Armored Cars, and War Machines). The longer time it takes to train one type of soldier, the more points players will receive in training each one.

Ultimate Boss Events Edit

Players must attack World Bosses, which can be found scattered throughout the World Map, in order to receive points and earn prizes. Players can attack, damage, and kill World Bosses. Just attacking will give players the least amount of points, while killing World Bosses will give players the most amount of points. The higher the level of the World Boss, the more points players will receive.

Master Healing Events Edit

Players must heal injured soldiers in order to receive points and earn prizes. There are three classes of soldiers: Light (Militias, Commandos, Nikitas, and Phoenixes), Medium (Strikers, Miniguns, Sirens, and Iron Squads), and Heavy (Guardians, Rocketmen, Armored Cars, and War Machines). The longer time it takes to cure one type of soldier, the more points players will receive in curing each one.

Rapid Development Events Edit

Player's must increase their power for these events. Players earn points for increasing Building Power, Technology Power, and Champion Power. Each increase gives players one point. Upgrade buildings to earn points for Building Power, research technologies to earn points for Technology Power, and level up Champions and increase their leadership and talents to earn points for Champion Power.

Donation Events Edit

Subcategories

This category has only the following subcategory.

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